Review of Graveyard Bash by PartyGaming, including real players' reviews and ratings, free play mode, winning screenshots, latest bonus codes and promotions.
New Seasonal Event. Starting October 16 through November 5, Seliana's Lunar Terrace will be decorated like a graveyard bash for the new seasonal Fun Fright Festival. The whole Gathering Hub is also looking to join in on the monster mash, with tricks and treats such as a new spectral Poogie costume, monstrous seasonal Palico gear, a paid seasonal Handler costume, a new snowman design, and a teeth-rotting selection of sweets at the canteen. Graveyard Keeper is a massive undertaking that I did not expect at all to be such a relentlessly time-consuming process. In this vein, the game is a lot like, well, real life. One is tasked with upholding their job title and raising their own reputation within a state of survival and self-improvement. Graveyard Keeper is the most inaccurate medieval cemetery management sim of all time. Build and manage your own graveyard, and expand into other ventures, while finding shortcuts to cut costs. Use all the resources you can find. After all, this is a game about the spirit of capitalism, and doing whatever it takes to build a thriving business. On 28/1/19, the January 2019 Update moved the Arena to unlock the Graveyard from Spell Valley (Arena 5) to Spooky Town (Arena 12). On 3/11/20, a Balance Update decreased the area where Skeletons can potentially spawn inside the radius, with the new range being 3.5 - 4 tiles (from 3 - 4 tiles).
“What are you lookin' at?!” This page or section would benefit from the addition of one or more images. Please add a suitable image, then remove this notice. The specific instructions are: 'Please, add images of the many novel Features and Locations of this map. ( While a few pictures were added several months ago, there is still opportunity to add several new good images.) ' |
Gravestone | |
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Basic information | |
Map type | Payload |
File name: | pl_rumble_event |
Release date: | October 19, 2018 |
Last updated: | October 9, 2020 |
Developer(s): | Tomi 'ICS' Uurainen Riley 'Sheltr' Aanestad Michał 'AsG_Alligator' Byczko Zach 'Exactol' Matuson Liam “Diva Dan” Moffitt |
Map Info | |
Environment: | Halloween |
Setting: | Nighttime, overcast |
Deep Water: | No |
Hazards: | Bubbling Cauldron, Saw blades, Pumpkin bombs, Ghosts, Skeletons, MONOCULUS, Pitfall, Horseless Headless Horseman, Visual effects only: Steam, Shake |
Underworld hazards: | Health drain(Island and Graveyard), Stygian waters, Merasmus(Bumper Car Race), Skeletons(Bumper Car Race) |
Map Items | |
Health Kits: | ×8 • ×5 • ×2 |
Ammo Boxes: | ×1 • ×8 • ×5 |
Special: | • |
Map Photos | |
Map Overview | |
Map Stamp | |
Supporters Leaderboard |
“ | Push the scrumpy bottle cart into the RED teams cauldron and ruin their cooking! | ” |
Gravestone is a community-created PayloadHalloween map added in the Scream Fortress 2018 update. It is 'the 3rd installment of the Stone™ Series! A barrel born 2nd cousin of the maps Hellstone and Brimstone, from the deep waters of the underworld!'[1]
To win the round, BLU must push the scrumpy into the giant witch's cauldron. Magic Spells spawn from cauldrons scattered around the map. Ghosts wander the map. MONOCULUS and the Horseless Headless Horseman may appear. Soul Gargoyles also appear.
Gravestone was contributed to the Steam Workshop. It is a Halloween version of the unreleased custom map Rumble.
- 4Locations
Witching Hour
Every Witching Hour, accompanied by the sounds of either witch cackles or the Misfortune Teller, two doors and three coffin lids around the map open white portals through which players can enter an UnderworldIsland. Players entering the Island at full Heath receive an Overheal and a very brief Invulnerability while injured players receive only a brief Healing. While on the Island, players suffer Underworld Health drain and are killed if they touch the Stygian waters; however, they may pick up respawning Rare Magic Spells there before dying or exiting. Players that use the glowing white exit portal receive Overheal, Invulnerability, and Critical hits.
- This Witching Hour runs 23.5 seconds about every 3 and a half minutes.
- The Island is one of the locations for the Soul Gargoyle spawns.
Graveyard
Entering a purple MONOCULUS portal takes players to a small Graveyard. Every time the MONOCULUS tele-portal opens, one Rare Magic Spell spawns in the Graveyard for some player to pick up; however, when a MONOCULUS death-portal opens, there are five Rare Magic Spell to pick up. The Graveyard may be exited through the glowing white portal surrounded by Pitfall. Staying too long will drain the player's health. Players that use that exit portal receive a brief Healing.
Bumper Car Race
When a Payload round ends, all players are transported to a Mansion in the Underworld. Winners of the Payload round are given a head start in a Bumper Car Race to the top floor of the Mansion. Shortly after the start, Merasmus and Skeletons appear in the Yard, following the racers and attacking the slowpokes whose only defense is to drive! Shortly after a player wins the race, two more Skeletons appear in the circles near the finish line and work their way down to wipe out the remaining losers.
Locations
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. Notes: More detail in Locations is needed before Strategy can be effectively written. |
The map has three distinct sections for the Payload. Locations are also given for the Bumper Car Race:
TICK TOCK CLOCK HILL (A)
- The BLU Spawn with exits, from inside right to left, 1, 2, 3, 4, and 5.
- The Shack contains large Health and Ammo pickups.
- The Kitchen on the outside of the curve is a RED flank to BLU's long flank through Husky Acres.
- The 'Red Barn' commands point (A).
- The Jimi Jam flank (portal door).
- The Loading Dock is a long hallway from the Shortcut, past the dock (portal door), to a ramp up to an overlook into the Haunted Sawblades.
- Capturing the point (A) closes the short cut from RED Spawn.
- The Shack.
HAUNTED SAWBLADES (B)
- The Binski Logging Sawmill hosts a flock of Haunted Sawblades, flying about to slay any player in the way.
- A suspended Log bridges the room between the overlooks from the Loading Dock and the Forward BLU Spawn.
- Capturing point (B) releases harmless steam, and shakes the players.
- Flying saw blade.
PUMPKIN PATCH (C)
- The RED Spawn with exits, from inside right to left, 1, 2, and 3.
- The Shortcut near exits 1 and 2 quickly takes RED players to point (A) on Tick Tock Clock Hill.
- The Pumpkin Patch is a grouping of prop Pumpkins surrounding the point.
- The Alley is a flank route from exits 1 and 2 to the Pumpkin Patch.
- The Backyard is a side path to the forward BLU spawn and a side entrance to the Haunted Sawblades.
- The Bubbling Cauldron is the exploding final point, but also instantly kills any player that touches the contents.
- When point (C) is captured, BLU team spawn moves forward inside the Sawmill. MONOCULUS also has a small chance of rising from the lake behind the Backyard, from there teleporting around the map.
Bumper Car Race
- Racers must thread the Gates, cross the Yard and the Bridge over a deadly pond, and take either the Left or Right ramps to the top floor Balcony.
Strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: Complete Locations first. |
- See also: Community Skeletons strategy and Community Mann Manor strategy for Horseless Headless Horsemann.
Update history
October 19, 2018 Patch (Scream Fortress 2018)- Added Gravestone to the game.
- Fixed an exploit related to using the tiny spell and building Sentry Guns inside a wall.
- Bumper cars are now placed in a random order in underworld, after main world has run out of time or ended by explosion.
- Fixed bumper car race instructional text not showing to all players.
- Fixed Merasmus sometimes using his round-beginning lines in the middle of the round.
- Fixed bumper car head start not being awarded correctly to the winning team of the normal world.
- Fixed Merasmus announcing winner of the bumper car race twice.
- Fixed players sometimes getting stuck on closing doors.
- Added spawn locations for the collectable soul gargoyle in the normal world.
- Increased sound distance for the flying sawblades so they can be heard from farther away.
- Improved clipping in the underworld race area.
- [Undocumented] Fixed MONOCULUS getting stuck.
- Fixed Merasmus uttering round start voice lines randomly during mid round.
- Fixed some misaligned textures.
- Fixed a tree from hovering in underworld.
- Fixed few models fading too late or too soon.
- Fixed clock sometimes triggering underworld entrances during bumper kart race.
- Fixed Merasmus from spawning if the race was already over.
- Fixed push trigger in underworld being too low.
- Improved clipping around the map.
Bugs
- Sometimes, the Final Point Bubbling Cauldron and the magic spell cauldrons are invisible.
- If a player joins a round of Gravestone after the bumper car race starts, they will spawn in the overworld and be able to move freely though it. During this, the player's HUD remains that of the HUD during the bumper car race.
Trivia
- Ghosts (and Spies and Engineers, rarely and under limited conditions) can be seen occasionally riding speeding mine carts outside the map; the Ghost wearing a hat is a reference to the ghost sitting in the Payload cart in Hellstone.[2]
Gallery
- Ghosts and carts stored under the waterfall.
- Overview of the Gravestone Underworld.
See also
The Stone™ Series:
- Gravestone
Graveyard Bash Upgrades
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Graveyard Bash Upgrade
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